/************************************************************************* ** ColorSpecialHandler.cpp ** ** ** ** This file is part of dvisvgm -- the DVI to SVG converter ** ** Copyright (C) 2005-2011 Martin Gieseking ** ** ** ** This program is free software; you can redistribute it and/or ** ** modify it under the terms of the GNU General Public License as ** ** published by the Free Software Foundation; either version 3 of ** ** the License, or (at your option) any later version. ** ** ** ** This program is distributed in the hope that it will be useful, but ** ** WITHOUT ANY WARRANTY; without even the implied warranty of ** ** MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the ** ** GNU General Public License for more details. ** ** ** ** You should have received a copy of the GNU General Public License ** ** along with this program; if not, see . ** *************************************************************************/ #include #include #include #include #include #include #include "ColorSpecialHandler.h" #include "SpecialActions.h" using namespace std; /** Approximates a CMYK color by an RGB triple. The component values * are expected to be normalized, i.e. 0 <= cmyk[i],rgb[j] <= 1. * @param[in] cmyk color in CMYK space * @param[out] rgb RGB approximation */ static void cmyk_to_rgb (const vector &cmyk, vector &rgb) { for (int i=0; i < 3; i++) rgb[i] = 1.0f-min(1.0f, cmyk[i]+cmyk[3]); } /** Converts a color given in HSB coordinates to RGB. * @param[in] hsb color in HSB space * @param[out] rgb color in RGB space */ static void hsb_to_rgb (const vector &hsb, vector &rgb) { if (hsb[1] == 0) rgb[0] = rgb[1] = rgb[2] = hsb[2]; else { float h = hsb[0]-floor(hsb[0]); float i = floor(6*h); float f = 6.0f*h-i; float p = hsb[2]*(1-hsb[1]); float q = hsb[2]*(1-hsb[1]*f); float t = hsb[2]*(1-hsb[1]*(1-f)); switch (int(i)) { case 0 : rgb[0]=hsb[2]; rgb[1]=t; rgb[2]=p; break; case 1 : rgb[0]=q; rgb[1]=hsb[2]; rgb[2]=p; break; case 2 : rgb[0]=p; rgb[1]=hsb[2]; rgb[2]=t; break; case 3 : rgb[0]=p; rgb[1]=q; rgb[2]=hsb[2]; break; case 4 : rgb[0]=t; rgb[1]=p; rgb[2]=hsb[2]; break; case 5 : rgb[0]=hsb[2]; rgb[1]=p; rgb[2]=q; break; default: ; // prevent compiler warning } } } /** Converts a gray value to RGB. * @param[in] gray normalized gray value (0 <= gray <= 1) * @param[out] rgb resulting RGB triple */ static void gray_to_rgb (const float gray, vector &rgb) { for (int i=0; i < 3; i++) rgb[i] = gray; } static float read_float (istream &is) { is.clear(); float v; is >> v; if (is.fail()) throw SpecialException("number expected"); return v; } /** Reads multiple float values from a given stream. The number of * values read is determined by the size of the result vector. * @param[in] is stream to be read from * @param[out] v the resulting floats */ static void read_floats (istream &is, vector &v) { for (size_t i=0; i < v.size(); i++) v[i] = read_float(is); } static bool color_constant (const string &c, vector &rgb) { // converted color constants from color.pro const struct { const char *name; const float rgb[3]; } constants[] = { {"Apricot", {1, 0.68f, 0.48f}}, {"Aquamarine", {0.18f, 1, 0.7f}}, {"Bittersweet", {0.76f, 0.01f, 0}}, {"Black", {0, 0, 0}}, {"Blue", {0, 0, 1}}, {"BlueGreen", {0.15f, 1, 0.67f}}, {"BlueViolet", {0.1f, 0.05f, 0.96f}}, {"BrickRed", {0.72f, 0, 0}}, {"Brown", {0.4f, 0, 0}}, {"BurntOrange", {1, 0.49f, 0}}, {"CadetBlue", {0.38f, 0.43f, 0.77f}}, {"CarnationPink", {1, 0.37f, 1}}, {"Cerulean", {0.06f, 0.89f, 1}}, {"CornflowerBlue", {0.35f, 0.87f, 1}}, {"Cyan", {0, 1, 1}}, {"Dandelion", {1, 0.71f, 0.16f}}, {"DarkOrchid", {0.6f, 0.2f, 0.8f}}, {"Emerald", {0, 1, 0.5f}}, {"ForestGreen", {0, 0.88f, 0}}, {"Fuchsia", {0.45f, 0.01f, 0.92f}}, {"Goldenrod", {1, 0.9f, 0.16f}}, {"Gray", {0.5f, 0.5f, 0.5f}}, {"Green", {0, 1, 0}}, {"GreenYellow", {0.85f, 1, 0.31f}}, {"JungleGreen", {0.01f, 1, 0.48f}}, {"Lavender", {1, 0.52f, 1}}, {"LimeGreen", {0.5f, 1, 0}}, {"Magenta", {1, 0, 1}}, {"Mahogany", {0.65f, 0, 0}}, {"Maroon", {0.68f, 0, 0}}, {"Melon", {1, 0.54f, 0.5f}}, {"MidnightBlue", {0, 0.44f, 0.57f}}, {"Mulberry", {0.64f, 0.08f, 0.98f}}, {"NavyBlue", {0.06f, 0.46f, 1}}, {"OliveGreen", {0, 0.6f, 0}}, {"Orange", {1, 0.39f, 0.13f}}, {"OrangeRed", {1, 0, 0.5f}}, {"Orchid", {0.68f, 0.36f, 1}}, {"Peach", {1, 0.5f, 0.3f}}, {"Periwinkle", {0.43f, 0.45f, 1}}, {"PineGreen", {0, 0.75f, 0.16f}}, {"Plum", {0.5f, 0, 1}}, {"ProcessBlue", {0.04f, 1, 1}}, {"Purple", {0.55f, 0.14f, 1}}, {"RawSienna", {0.55f, 0, 0}}, {"Red", {1, 0, 0}}, {"RedOrange", {1, 0.23f, 0.13f}}, {"RedViolet", {0.59f, 0, 0.66f}}, {"Rhodamine", {1, 0.18f, 1}}, {"RoyalBlue", {0, 0.5f, 1}}, {"RoyalPurple", {0.25f, 0.1f, 1}}, {"RubineRed", {1, 0, 0.87f}}, {"Salmon", {1, 0.47f, 0.62f}}, {"SeaGreen", {0.31f, 1, 0.5f}}, {"Sepia", {0.3f, 0, 0}}, {"SkyBlue", {0.38f, 1, 0.88f}}, {"SpringGreen", {0.74f, 1, 0.24f}}, {"Tan", {0.86f, 0.58f, 0.44f}}, {"TealBlue", {0.12f, 0.98f, 0.64f}}, {"Thistle", {0.88f, 0.41f, 1}}, {"Turquoise", {0.15f, 1, 0.8f}}, {"Violet", {0.21f, 0.12f, 1}}, {"VioletRed", {1, 0.19f, 1}}, {"White", {1, 1, 1}}, {"WildStrawberry", {1, 0.04f, 0.61f}}, {"Yellow", {1, 1, 0}}, {"YellowGreen", {0.56f, 1, 0.26f}}, {"YellowOrange", {1, 0.58f, 0}} }; // binary search int first=0, last=68-1; while (first <= last) { int mid = first+(last-first)/2; int cmp = strcmp(constants[mid].name, c.c_str()); if (cmp > 0) last = mid-1; else if (cmp < 0) first = mid+1; else { rgb[0] = constants[mid].rgb[0]; rgb[1] = constants[mid].rgb[1]; rgb[2] = constants[mid].rgb[2]; return true; } } return false; } /** Reads a color statement from an input stream and converts it to RGB. * A color statement has the following syntax: * * Currently, the following color models are supported: rgb, cmyk, hsb and gray. * Examples: rgb 1 0.5 0, gray 0.5 * @param[in] model if model != "" this value specifies the model, otherwise it's read from the stream * @param[in] is stream to be read from * @param[out] resulting RGB triple * @return true if statement has successfully been read */ static void read_color (string model, istream &is, vector &rgb) { if (model.empty()) is >> model; if (model == "rgb") read_floats(is, rgb); else if (model == "cmyk") { vector cmyk(4); read_floats(is, cmyk); cmyk_to_rgb(cmyk, rgb); } else if (model == "hsb") { vector hsb(3); read_floats(is, hsb); hsb_to_rgb(hsb, rgb); } else if (model == "gray") gray_to_rgb(read_float(is), rgb); else if (!color_constant(model, rgb)) throw SpecialException("unknown color statement"); if (rgb[0] > 1 || rgb[1] > 1 || rgb[2] > 1) { ostringstream oss; oss << "invalid RGB value (" << rgb[0] << ',' << rgb[1] << ',' << rgb[2] << ')'; throw SpecialException(oss.str()); } } bool ColorSpecialHandler::process (const char *prefix, istream &is, SpecialActions *actions) { vector rgb(3); if (prefix && strcmp(prefix, "background") == 0) { read_color("", is, rgb); actions->setBgColor(rgb); } else { string cmd; is >> cmd; if (cmd == "push") { // color push read_color("", is, rgb); _colorStack.push(rgb); } else if (cmd == "pop") { if (!_colorStack.empty()) // color pop _colorStack.pop(); } else { // color read_color(cmd, is, rgb); while (!_colorStack.empty()) _colorStack.pop(); _colorStack.push(rgb); } if (actions) { if (_colorStack.empty()) actions->setColor(Color::BLACK); else actions->setColor(_colorStack.top()); } } return true; } const char** ColorSpecialHandler::prefixes () const { static const char *pfx[] = {"color", 0}; return pfx; }